ARMED ROUND 1 · WAITING FOR THE FIRST BUY
Every buy of 0.5 SOL adds 30 seconds. When the fuse runs out, the last buyer takes the pot.
+30s
fuse = time left, 10:00 max
Holding the bombNobody yet
first buy of 0.5 SOL lights the fuse
Pot0 SOL
100% goes to the winner
This round0 buys
armed
THE CALLERlive from the chain
Buys, live
0.5 SOL or more lights the fuse · click any row for the transactionFirst buy lights the fuse.
Every round, every winner
every payout links to its transaction| Round | Winner | Paid | Buys | Lasted | Payout tx |
|---|---|---|---|---|---|
| The first round is still running. | |||||
The rules are code
// replayed from on-chain trades, anyone can recompute it
const MIN = 0.5; // SOL, net buy in one transaction
const EXT = 30; // seconds per qualifying buy
const CAP = 600; // clock never above 10:00
const GRACE = 8; // s, so a last-second buy still counts
on buy(b):
if b.sol < MIN or b.time >= end: return
end = min(end + EXT, b.time + CAP)
holder = b.wallet
when chain_time >= end + GRACE:
winner = last holder who still holds
pay(winner, pot) // 100%, memo "FUSE R<n>"
next round: end = end + 600
Right now
round—
round ends (unix)—
seconds left—
holder—
qualifying buys this round—
pot wallet—
creator rewards to pot—
Buy 0.5 SOL or more of $FUSE and you hold the bomb. Buys and sells in the same transaction cancel out.
Hold what you bought until zero, or the bomb passes back to the buyer before you.
At zero the whole pot goes to the holder, automatically, usually within seconds. Nobody presses a button.
The dev wallet and the pot wallet can never win.